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This file describes HP2XX, a converter of HP-GL plotter data into some vector and raster formats
This is Edition 1.4, June 2003, for HP2XX Version 3.4.4
1. Introduction 2. Basics 3. Advanced subjects 4. Installation and modification notes A. Known HP-GL commands B. Option summary C. Acknowledgements Acknowledgement, Copyright notice
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1.1 Invoking hp2xx
How to run hp2xx 1.2 hp2xx
for the impatientLearning to use hp2xx by examples
The hp2xx
program is a versatile tool to convert vector-oriented
graphics data given in Hewlett-Packard's HP-GL plotter language
into a variety of popular both vector- and raster-oriented graphics formats.
The various supported output formats include Encapsulated PostScript (EPS),
PCX, IMG, and several formats intended to facilitate the generation of
graphics within TeX documents.
In addition, hp2xx
output is printable on the HP Laserjet/Deskjet
printer series and some Epson Stylus printers, and it may be used as a HP-GL
previewer on many platforms, e.g. X11, OS/2, MS Windows and plain old DOS (VGA).
hp2xx
first converts all HP-GL data into pure vectors and buffers
them internally. It then converts these vectors into a specified output
format (vector modes), or rasterizes them (raster modes) on an internal
bitmap. In raster modes, hp2xx
then translates the bitmap into the
output format.
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hp2xx
The format of the hp2xx
command is:
hp2xx [options] [input-file/s] |
It follows the UNIX System V tradition of a filter, i. e., options begin
with `-', followed by a single letter and an optional parameter.
Options must appear immediately behind the program name and before the input
file name(s) (if specified). If no input file is given, hp2xx
reads
from stdin
. In addition to this traditional option handling,
hp2xx
also supports GNU-style long options and option/non-option
permutation (see section B. Option summary). However, throughout this manual
all examples will only display short options.
hp2xx
writes to the output file whose name can be specified
by option `-f'. Without option `-f', hp2xx
generates
output file names from the input names and the selected mode
(see option `-m'). hp2xx
writes to stdout
if you supply
a dash as output file name like in `-f-'.
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hp2xx
for the impatient
This section is intended to give those of you a quick-start who are
quite familiar with traditional UNIX-style programs and with HP-GL and
other graphics formats.
The following examples will give you a good idea of hp2xx
's
functionality. See section B. Option summary, the Option Summary, for further details.
hp2xx foo.hp |
Preview of HP-GL graphics in file `foo.hp'. The picture will fit into a square of 200 mm width, assuming that your output device (screen) features 75 DPI resolution (default).
hp2xx -q -d86 -h160 -w220 foo.hp bar.hp |
Multiple-file preview. Option `-q' puts hp2xx
into "quiet" mode.
The picture will fit into a rectangle of 220 mm width and 160 mm height,
assuming a 86 DPI resolution of the output device (screen).
hp2xx -t -c12340567 -p12230412 foo.hp |
Preview, size according to original HP-GL data (as on a plotter), with different pen colors and sizes. Color and width according to:
|
hp2xx -m eps -l a.log -h100 -w150 -p542 foo.hp bar.hp |
hp2xx
works quietly. Both EPS pictures will fit into a
rectangle of size 150 x 200 mm. The size (width) of
pen 1: 0.5 mm, pen 2: 0.4 mm, pen 3: 0.2 mm, pen 4 ... pen 8: 0.1 mm.
unix% cat foo.hp | hp2xx -m pcl -o30 -O50 -i -F -f- | lpr -P ljet |
In this generic UNIX example, hp2xx
reads HP-GL code from stdin
,
converts it to HP-PCL which is suitable for direct output on any HP Laserjet
printer, and pipes the output via stdout
into the appropriate printer queue.
Option `-f-' forces hp2xx
to write to stdout
instead of
a file, `-i' initializes the printer before the output,
`-F' sends a FormFeed at the end of output. There will be (additional)
30 mm left and 50 mm top margins. 75 DPI are assumed per default.
hp2xx -m pcx -f foo3.pcx -d300 -h80 -w150 -r90 -P2:4 foo.hp |
PG;
increments the internal page counter).
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2.1 Modes of hp2xx
Selection of the output format 2.2 Sizing your output Specifying width, height, page offsets etc. 2.3 Pen sizes and colors How to emulate pens of various thickness and color 2.4 Selecting a page Converting multi-page HP-GL files 2.5 Vector formats Further details 2.6 Raster formats Controlling the resolution (DPI) etc. 2.7 Printer formats Options and restrictions 2.8 Preview Some reminders for the unwary 2.9 Misc. options Other bells and whistles
This chapter provides you with almost anything you'll need for successful
hp2xx
applications. You'll probably soon operate hp2xx
by solely consulting the option summary (see section B. Option summary) or just
by calling hp2xx
without any parameters to obtain its built-in
option summary.
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hp2xx
The mode switch `-m string
' tells hp2xx
about the mode it
should use to generate output, i.e., the desired output format. hp2xx
can run in three different groups of modes: Generating vector graphics,
raster graphics, or "preview mode", i.e., displaying the graphics.
Preview is the default; see section B. Option summary for a list of all modes.
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NOTE: The basic unit length within hp2xx
is mm
(millimeter).
This unit is always assumed except where noted otherwise.
In contrast to a real HP-GL plotter, hp2xx
lets you decide freely
about the size of the picture. While preserving the picture's aspect ratio,
hp2xx
will fit the picture into a window of width w and
height h. By default, w = h = 200 (mm). Set these basic
sizes using options `-w w' and `-h h'.
Sometimes you'll want to change the aspect factor of a picture, e.g., to spread out a square picture into landscape. Option `-a af' is used for this. af > 1 increases x/y ratio, 0 < af < 1 decreases x/y.
Example: Let's assume your picture covers a native coordinate range of
100...900 plotter units in x direction and 200...600 in y direction.
Thus, its width is double its height.
Using defaults, hp2xx
will create a picture of size 200 x 100 mm,
while options `-w 100 -h 40' will lead to a picture of
size 80 x 40 mm, and `-w 100 -h 40 -a 0.5' results
in a 40 x 40 mm picture.
Alternatively, ignore explicit size control and rely on the true
HP-GL coordinates (and therefore: sizes) of the given input file(s).
Flag `-t' inhibits `-a -h -w' and lets hp2xx
use true
HP-GL sizes, based on the assumption that 1 HP unit = 1/40 mm.
Some modes of hp2xx
support page offsets, i.e., left
and upper margins added to the picture, probably in addition to some
hard margins which cannot be avoided. Currently, these modes are
eps, pcl, and pre. The left margin (offset) is modified
with option `-o off_left', while the upper margin can be
controlled via `-O off_upper'. off_left and off_upper
are specified in mm.
Option `-C' (center the picture) works in combination with options `-o -O' by modifying the offsets in such a way that the resulting picture is centered within the frame defined by options `-w -h'. Example: Assume that the picture is a square, and `-w 100 -h 40' are specified. A 40 mm square with an additional left margin of (100-40)/2 = 30 mm will be produced if option `-C' is given. If the actual width/height ration of the picture exactly matches the ratio defined by `-w -h', option `-C' has no effect.
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Imagine a plotter with a pen carousel, e.g., like the model HP7550A. The carousel carries a (small) number of pens. Their colors and tip thicknesses (sizes) are selected by a human operator, while the plotter only receives commands like "Now use pen number 5". If you don't provide a pen, the plotter will move and "draw" without this pen if its number is selected.
hp2xx
emulates a carousel of up to 8 pens of various colors and sizes.
By default, all pens are present, have foreground color
(typically black), and their tip thicknesses are one unit (1/10 mm
).
(NOTE: in versions before 3.4.2, pen widths in raster modes were counted in
pixels, so the default in those versions was 1/10 mm
for vector modes,
1 pixel for raster modes).
HPGL/2 commands NP,PC,PW may override this for up to 255 freely configurable pens.
Pen colors and sizes are represented by digits to allow for a compact
option list. There are 8 colors including background (usually white).
See section B. Option summary, the Option Summary, for a list of all colors. E.g., color 3 is green,
and color 7 means yellow. Permitted pen sizes are 0 ... 9 units in versions
before 3.4.3, or up to 3.5mm (using characters A to Z to denote the range from
1.0 to 3.5) in later versions.
WARNING: In versions of hp2xx
before 3.4.3, all raster mode pen sizes
were approximated by double, triple, etc. width, and lines wider than 4 would
normally not give useful results. In 3.4.3, the line drawing algorithm has
been substantially improved and should render accurately scaled pen widths.
Options `-c c-string' and `-s s-string' tell
hp2xx
about the pens to be placed in the carousel.
c-string and s-string are strings of 1 to 8 digits,
corresponding to special choices of pen 1 to 8.
Defaults are c-string = s-string = `11111111' unless the
hpgl file contains corresponding PC and/or PW commands. Specifying `-c'
or `-s' overrides the equivalent HPGL/2 command.
If you specify less than 8 pens, the remaining pens keep their defaults.
Examples:
hp2xx -p13 foo.hp |
hp2xx -c12740 -p12230412 foo.hp |
If your HP-GL file contains the PC and/or PW commands introduced with HP-GL/2, these are interpreted to allow up to 255 pens. The special case where a pen is redefined to take on different colors is currently only supported in PostScript or PDF output mode. In all other modes, the last PC command encountered determines that pens' color for the entire plot.
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There is a HP-GL command named `PG;' which amounts to a FormFeed.
Thus, there are multi-page HP-GL sources. While hp2xx
was
designed for just one output picture per input file, there is a
simple way to cope also with multi-page sources:
hp2xx
keeps track of the number of encountered `PG;' commands.
All code up to the next (if any) `PG;' command is considered a
single page. Pages are counted, starting at 1. You can ask hp2xx
to ignore all HP-GL commands other than on page n with option
`-P n', effectively filtering out any one-page graphics.
Sometimes, converting a whole page range makes sense, too. Therefore,
hp2xx
also accepts page ranges via `-P n1:n2'.
The default is `-P 0' which selects all pages. The output will
be split into appropriate files whose name is derived from the base name
of the input file by appending the frame number before the filetype
extension. In preview mode, each page will display as a separate image -
in contrast to versions earlier than 3.4.3, which would render everything
in one image.
WARNING: Some HP-GL sources may start with a `PG;' so the first page of your graphics may be 2 instead of 1. Look for the number of encountered pages in the diagnostic output if you miss the expected page! If the detected coordinate range shows unreasonable numbers like 1e10, you'll be probably looking at an empty page.
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All HP-GL graphics are decomposed by hp2xx
into elementary
move and draw commands. Selecting a vector mode essentially defines the
conversion rules of such commands into specific formats.
The most popular and versatile vector format currently is
Encapsulated PostScript (EPS). (In fact, it is much more than just a
vector graphics format, but hp2xx
uses only EPS's line drawing
features.) Many programs allow importation of EPS files, and PostScript
gives excellent printing results, so `-m eps
' is highly
recommended. Recently, Adobe's Portable Document Format (PDF) has mostly taken
its place for formatted online documentation. For Web-based applications,
the Scalable Vector Graphics (SVG) format, a W3C standard, holds some promise
as a non-proprietary, XML-based format for vector images, not only on web pages.
In the engineering community, the 2D DXF format originally used by AutoCAD has
become a common denominator for the exchange of vector data. In the
machine-tooling community, a standardized vector format knows as G code
is widely used (though machine-specific limitations and extensions make it
not truely universal). Its implementation in hp2xx
, selectable via
the `-m nc
' option, should be suitable for hobbyists wishing to
do engraving, but it would not be wise to use it in professional
machine tooling.
Unix users may also want to use either Gnuplot
or especially XFig
to annotate their plots. The native formats of these programs are directly
supported via the `-m gpt
' and `-m fig
' options.
The Enhanced Metafile Format was originally tied to the Microsoft Windows environment, but it has recently found more wide-spread use as one of the few vector formats supported by StarOffice and OpenOffice.
Currently, all other supported vector formats represent various compromises to persuade TeX or LaTeX into the generation of graphics. See section 3.7 TeX formats, if you are specially interested in TeX.
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Raster graphics are probably the most widely used graphics by now.
Many publishing programs accept rasterized graphics. It's likely you'll
use hp2xx
primarily in some raster mode.
In addition to vector modes, all raster modes need the desired resolution
of an assumed underlying pixel grid to plot on, i. e., the number of
pixels per unit length within that grid.
A traditional measure is the number of "dots per inch" (DPI).
hp2xx
makes an exception from its usual unit length mm
and
lets you specify the traditional DPI values.
Option `-d num' affects both x and y direction, num being
the DPI value (an integer). if `-D num_y' is also specified,
num_y will override the num DPI value, but only for the y
direction.
Some programs were found, which generate HPGL output with too tight clipping
bounds, which lead, for example, to some parts of text characters clipped off.
Use option `-e num' to add some extra amount of space to clip areas
to work around such problems. For example, `-e 40' will add 40 extra
plotter units to every side of the clipping box, which corresponds to 1 mm
in true size.
There are plenty of raster formats on various platforms, much more
than hp2xx
will ever handle. The supported raster formats
IMG, JPG, PBM/PPM, PCL, PCX, PNG and TIFF were chosen for their widespread use, their simplicity,
for actual demand, and for accessibility of specifications.
If your desired format is not supported, look for a converter. E.g., the
Portable Bitmap (PBM) project and more recently, the ImageMagick package
offer quite a variety of such converters.
Please note that the preview mode (which does not create any output file) is a special raster mode. Instead of going into some output file, the internal bitmap is transferred into display memory. Therefore, the above considerations apply also to preview mode.
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Currently, there is only one well-tested printer format (not counting `eps', which is printable on PostScript printers): `pcl', which stands for HP PCL Level 3. Essentially it is a raster format, but it comes with a few restrictions and additional options which correspond to printer properties. It prints on HP Laserjet and HP Deskjet series printers and compatibles.
The restriction concerns the resolution (DPI) during rasterization. Due to
printer hardware limitations, only `-d 75', `-d 100', `-d 150',
and `-d 300' are recommended (hp2xx
will emit a warning for other
values, but will try to create the desired output); option `-D' must not
be used. Some recent printer models do support 600, 720 or even higher
resolutions, but even for those the requirements both in terms of cpu load
and file size may be prohibitive at least on older systems.
There are two flags which may be useful if the output goes directly to a printer: Option `-i' initializes the printer and tries to select the required paper format before the output starts, and `-F' sends a FormFeed (ASCII 12) after the output.
For the HP Deskjet printer series, there is support of some "special"
commands; `-S 1' activates these. There is a limited support of color
modes available, too: For the DJ500C and newer models, hp2xx
can
generate both CMY-based and CMYK-based color output (if colors are used:
see option `-c'). Supply option `-S 3' for CMY color mode, and
option `-S 4' for CMYK color mode (for the DJ550C). The Deskjet modes
automatically invoke TIFF compression (mode 2), while pure PCL Level 3
does not know about compression. NOTE: Some recent low-end Designjet
plotters (if ordered without the HPGL processor board) and probably also
some models of Deskjet use a sparsely documented variant called PCL3GUI
which appears to differ at least in the initialization sequence used.
Currently hp2xx
will not work well -- maybe even not at all -- with
such printers.
A driver for the Esc/P2 raster language used by the Epson Stylus series
of inkjet printers has been added in hp2xx-3.4.0
. This should work
at least for the small-format printers at 720 dpi.
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Preview mode is hp2xx
's default. Its use prior to all other
conversions is recommended since it offers a good impression of your
final results. Functionally it is also a raster mode.
Depending on your hardware and operating system platform,
hp2xx
uses one of a variety of preview modules.
On GUIs, a window containing the graphics will pop up, while on other
systems the whole screen may be used for preview. You can control the
position of a preview window via options `-o' and `-O' in
a natural way. In full-screen previews, unused spaces are padded to the
right and bottom with background color.
Since there is no way for hp2xx
to predict the actual size and
resolution of your preview device, e.g., screen, you may have to
gauge hp2xx
's preview mode (using options `-whdD'). For example,
if your device effectively works at 86 DPI and offers an active area of
24 by 18 cm,
hp2xx -d86 -w240 -h180 foo.hp |
hp2xx
in preview
mode, correctly gauged for your screen.
Depending on page offsets and the selected sizes and resolutions, a preview may not fit on your screen. In that case, some preview modules simply clip the picture; others give a warning but let you continue (DOS), and others simply terminate.
The X11 viewer allows to pan the visible area using mouse button one (which usually corresponds to the left button), and supports one level of zoom around the current cursor position, selectable with button two (middle button, or right button on two-button mice).
DOS users: Most VGA cards offer high-resolution modes (SVGAs). Unfortunately,
there is no software standard for these modes. hp2xx
lets you
utilize these modes anyway with just a little help from you.
Tell hp2xx
the so-called mode byte of your favorite hi-res mode
via option `-V num'. Since hp2xx
issues only standard
BIOS calls for mode switching, setting of color look-up table entries,
and pixel drawing, chances are good that your VGA card's hi-res modes
will work!
WARNING: You can damage your hardware by specifying inappropriate VGA modes! Generally you'll need a monitor which can sync on the horizontal frequency of the selected VGA hi-res mode, e.g., a multi-scan monitor. In case of doubt, switch off your monitor immediately!!
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hp2xx
features an on-line options summary. Invoking hp2xx
with option `-H', or with any illegal option or without any
parameter, will display about 2 pages of text. (Note: I'd have preferred
option `-h' for on-line help, but this option is needed by the
indispensable height parameter.)
The list of supported output files (displayed for the `-m' parameter)
shown in the help text always corresponds to the selection actually
compiled into that particular executable copy of hp2xx
(which may
vary according to licensing considerations, local availability of third-party
libraries, or preferences of whoever built it).
During operation, hp2xx
outputs various information about the current
HP-GL file and about hp2xx
's actions. As usual, all this goes to
stderr
. You can re-direct these diagnostics into a file even without
any help from a UNIX shell by specifying a log file using option
`-l logfile', or you may switch off diagnostics completely
with option `-q' (`quiet' mode). NOTE: Using both options
as in `-q -l logfile' is of no use as it will result in an
empty logfile.
Finally, there is a simple way to rotate whole pictures: Option `-r angle' rotates the picture counter-clockwise by the supplied angle (given in degrees). E.g.,
hp2xx -r90 foo.hp |
hp2xx -m pcl -d 150 -r90 -h270 -w160 landscape.hp |
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3.1 The coordinate range What hp2xx tells you about your HP-GL file 3.2 Fixed scaling Define your own window in HP-GL coordinate space 3.3 Scaling to true size How to generate pictures in their original sizes 3.4 Swapping Some suggestions which you hopefully won't need 3.5 Dots and lines Simplifications and assumptions 3.6 Unsupported formats The ATARI fraction's favourites 3.7 TeX formats The pros and cons
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The natural unit of length in HP-GL is 1/40 mm = 0.025 mm, so a typical
A4 page covers roughly 11000 x 7500 natural units. Typically, coordinates in
HP-GL commands will be found in the range 0 ... 12000. hp2xx
will tell
you the maximum and minimum coordinates ("picture limits")
it finds in your HP-GL picture for both x and y direction.
These values usually roughly cover this range.
Even if your HP-GL source plots in user-specific coordinates (realized
via HP-GL command `SC;' (SCale) ), this remains true, since
hp2xx
internally transforms all points back to natural coordinates.
Whenever the above range is grossly violated, you may suspect corrupted
data, because no real plotter would be able to plot such a file.
If you ever discover a picture limit equalling plus or minus 10^10,
your HP-GL probably didn't draw anything. Initially, hp2xx
's internal
picture limits are set to impossibly large (or small) values, i. e., +- 10^10,
but the first plot command will set them to values found therein, and successive
plots push the limits outward. Example: xmax starts at -10^10,
the first plot command may change it to 2536, the next to 3470, the next
20 command fall short, etc. Eventually, xmax assumes the largest
value and stays there. Knowledge about these details may sometimes
be crucial (see section 3.3 Scaling to true size).
hp2xx
uses the picture limits internally for scaling and fitting the
data into the supplied limiting rectangle (see section 2.2 Sizing your output).
You can also affect the picture limits yourself for special effects
(see section 3.2 Fixed scaling).
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As noted earlier, hp2xx
does not draw to scale, but rather it fits
a picture into a given limiting window. While this is very handy in most
applications, it may be undesirable when a series of pictures must be drawn
to the same scale. Unless all pictures possess the same picture limits
(modulo offsets), e.g., because all of them are surrounded by some fixed
frame, hp2xx
would scale them all up differently to fit each of them
tightly into the limiting window.
There are two simple cures: First, make use of the true size option `-t'.
If the original HP-GL sizes do not fit, adjust picture limits to
guarantee a constant scaling: Make a preview of all pictures and note
the coordinate ranges hp2xx
reports. Then, determine picture limits
which cover all of these individual limits. Finally, run hp2xx
to create your desired outputs using options `-xXyY' to tell
hp2xx
about the picture limits it should use. If the pictures
do not share common offsets, you may have to correct for offsets
manually. Use the preview mode for testing. You'll get the same scale
as long as the limiting window and (xmax - xmin) and
(ymax - ymin) remain constant for all pictures.
WARNING: hp2xx
does not clip lines (unless told to by the IW
directive of HPGL/2, of course). If the picture limits which
you manually can pre-set via options `-xXyY' are chosen too narrow,
they will be pushed outside just as described in the last section,
resulting in a different scale. Check the coordinate ranges hp2xx
reports. The should match the values supplied by options `-xXyY'!
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The very first (i.e. ancient) releases of hp2xx
(binaries) did not offer option
`-t', which does everything you'll need for producing output with
exactly the sizes shown on a real plotter. The following paragraph
shows how to manually emulate the working of this option. Though outdated,
I left it in the manual as background material:
Sometimes you might want to create pictures sized exactly as if they
were drawn on a real plotter. There is a little trick which allows
you to do so using hp2xx
: As notes above, the natural unit of
length in HP-GL is 0.025 mm. Therefore, you can calculate the true
picture size from the picture limits reported by hp2xx
. Transform
these data into mm and simply specify the limiting window accordingly!
Example:
`hp2xx truesize.hp' reports the following coordinate ranges:
xmin = 250, xmax = 5250, ymin = 100, ymax = 3100.
Thus, the picture is (xmax - xmin) * 0.025 mm = 125 mm wide
and ymax - ymin) * 0.025 mm = 75 mm high, and
`hp2xx -w125 -h75 truesize.hp' will draw it in true size.
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hp2xx
allocates memory for an internal bitmap dynamically.
Large pictures, high resolution, and use of colors may combine to
let your computer run out of memory (especially on non-swapping operating
systems like DOS).
In this case, hp2xx
swaps the bitmap to disk, slowing down
considerably. Redirecting swapping to a fast disk, preferably a RAM disk,
might speed up things. You can replace the default swap file
`hp2xx.swp' using `-s `swapfile''.
NOTE: If for some reason hp2xx
is aborted during swapping, you might
have to delete the swap file manually.
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Here are some basics about the generation of dots and lines within
hp2xx
. I mention them, because there is something left to be
improved here...
Some HP-GL codes cause hp2xx
to generate points rather than lines
of length zero. There is a subtle difference between both. Depending
on the current output format, special code for points will be generated,
and occasionally, a point will look different from a zero-length line.
Use `-m epic' for such an example.
Line thicknesses can vary. Especially for thick lines, the matter of
line caps (how lines are ended, e.g. with a round cap) becomes relevant.
(According to the HPGL/2 references, these issues are only relevant for
lines wider than 3.5 mm).
hp2xx
does not yet offer complete support for these features -
currently your best bet is to use `-m eps' or `-m pdf', as
hp2xx
will simply emit the corresponding linestyle commands of
those formats instead of having to calculate all the details itself.
While most line end cap types are supported even in the raster modes
(since version 3.4.3), this applies especially to the mitering options,
i.e. the way the junction is drawn.
To force a certain type of line caps, you can also use `-m eps', edit
the resulting Encapsulated PostScript file, look for a line with
setlinecap
in it (near line 45), and select the line cap of your
choice by modifying the PostScript command setlinecap
accordingly. You can also use Metafont (via `-m mf') and replace
the picked pen "pencircle" by some other type. However, both methods
are far from convenient.
The internal rasterization done by versions of hp2xx
before 3.4.3
was a simple process based on positioning squares (roughly corresponding
to the linewidth) by the Bresenham algorithm. Since 3.4.3, a modified
algorithm for drawing wide lines - based on an IBM Technical Bulletin
written by Alan Murphy - is employed, which also supports true endcap
drawing. The current code still does not support the various miter options,
e.g. drawing out the endpoints of two lines so that they meet in an exact
triangle or a blunt wedge. Unfortunately the current layout makes it hard
to implement such a feature, as the internal representation of the command
sequence is just another sequential list of lines without any indication
of intersections.
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This is just a brief note, not a real manual entry -- sorry.
PIC
PAC
DJ_GR
OS2
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This section is a bit historic now, as one can easily embed `eps' graphics in LaTeX and preview the result with xdvi et al. nowadays. I have left it in for the sake of completeness, and for special cases where one might still prefer plain TeX or one of the classical import methods.
TeX was designed for typesetting, not for handling graphics. Putting
graphics directly into TeX therefore is always somewhat clumsy.
hp2xx
offers four different compromises to do that, and much
better, though more indirect ways.
`-m mf
' generates Metafont source code. Run Metafont
and gftopk
, and you'll end up with a special pk
font
containing the single letter Z which represents your picture. Placing
this Z somewhere in your document using standard TeX commands
draws your picture there.
If you want to avoid fiddling with additional programs and fonts, if you
work with LaTeX, and if you do not need high-quality plots,
the macros within epic.sty
may help you.
`-m tex
' causes hp2xx
to generate
appropriate TeX source code which you can `\input{}' into
LaTeX sources.
For emTeX users, there are yet another two way: `-m em
'
creates TeX code containing many commands like `\special{em:...}'
for line drawing. The line drawing task will therefore be handled not by
TeX itself but by the emTeX drivers which can handle arbitrary
line slopes etc. Similarly, `-m cad
' produces code based on
the same principle, but compatible with program `TeXcad.exe', which is
distributed as a part of emTeX, and which offers editing and drawing
features for the desired HP-GL figure(s).
Please note that all methods for generation of graphics within
TeX are compromises which usually work only for simple graphics.
You'll probably prefer using external methods like including EPS vector
graphics files with Tom Rokicki's dvips
driver, or PCX files via the
emTeX drivers, or you'll generate special fonts with convenient
programs like F. Sowa's bm2font
. hp2xx
can help you in all
of these cases. The following table shows the pros and cons of the
various approaches (all are based on PD software):
Internal methods (all allowing DVI previewing of graphs): via Metafont |
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4.1 Installation procedure 4.2 Adding your own formats The general structure, and how to add your own format 4.3 Future improvements Volunteers wanted! 4.4 Font coding
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Please note: The following description is very brief and assumes that you are familiar with installation of PD software in general.
4.1.1 Installing an executable version 4.1.2 Source-level installation
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This is simple! If you find a collection of pre-compiled versions of
hp2xx
, obtain the file `read.me' and read it to find out the
name of the file which fits to your system. Obtain it, rename it to something
like `hp2xx' or `hp2xx.exe', and place it somewhere on your
search path -- that's it.
Linux users will usually be able to find appropriate RPM
, DEB
or similar binary packages for their distribution on the CDs and websites
of the various distributors. FreeBSD users should check the ports
collection for packages, and users of commercial unices should check the
freeware archives provided by their vendors. Finally, users of that other
operating system may find semi-current versions through the gnuwin32 project
page on sourceforge.net.
However, since the source release of hp2xx
under the GNU public
license, the usual mode of installation has become configuring and
building hp2xx
on your own system. This is detailed in the next section.
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NOTE: I am tempted to switch to GNU autoconf , i.e. have a configure script generate the necessary Makefile automagically. This will probably not be welcomed by those not on Unix-like platforms, however. Currently, installation depends too much on manual work yet. Here is a description how to proceed:
After unbundling all sources, go to subdirectory `./makes'. Select a
makefile most closely resembling your system's needs from the samples given,
copy it to `./sources/makefile', adapt it manually (if necessary),
and run make all
. (The source package as distributed through
ftp.gnu.org usually contains a file `sources/Makefile'. This is what
i use myself on Linux systems, so you could try using that one first, if you
are trying to build hp2xx
on this or a similar platform.
If everything is set correctly, this results directly in a valid executable
file which you may install at any convenient place on your search path.
There are two types of makefile adaptation: First, let's assume there is a makefile template available for your system. You then have the option to add a few non-default modes. (These are typically platform-specific modes, or modes requiring third-party libraries like PNG,JPEG,TIFF or PDF that are not usually part of a default system installation - particularly on commercial operating systems ). Do so by un-commenting the appropriate lines near the beginning of the makefile, and by commenting out the corresponding standard lines.
The second type of course applies to systems with special needs which are not yet covered by any makefile template. Currently, you are on your own when it comes to supplying alternate paths, renaming or adding system libraries and alike. Most probably you might have to tell the makefile where to look for the X11 stuff, and where to find the png library, if at all.
Note: Don't feel alarmed if your makefile seems to neglect many source files. Any single installation will make use of only one previewer (two on SUNs with activated SunView support), and there are platform-dependent sources for some output formats which are not always used.
Users wishing to compile hp2xx
on MS Windows systems will find a
step-by-step procedure in the file `hp2xx_nt' in the documentation directory.
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First, study 1. Introduction for the outline of the modular structure and
general operation of hp2xx
.
Let's assume you want to support TIFF format. The probably easiest way
of adding new formats is by modifying copies of existing files. Since TIFF
is a raster format, a good starting point would be `to_pcx.c'.
(Files `to_mf.c' or `to_eps.c' should be considered in case
of a vector format, and `to_vga.c' or `to_x11.c' in case of
a new previewer.) Copy it to a file `to_tiff.c' and edit the latter.
The old code is pretty much self-explanatory. Essentially, the output file
is opened, initializations are performed, and the internal bitmap is
converted into the target format (here, TIFF) scanline-by-scanline.
There is just one routine called from other modules (originally named
PicBuf_to_PCX
. Rename it to e.g. PicBuf_to_TIFF
) and adapt
the conversion code.
Once you've done that, the rest (integration of the new format into the
package) is easy: First, edit `hp2xx.h' and add a prototype
line for PicBuf_to_TIFF
in analogy to e.g., PicBuf_to_PCX
.
Edit the `makefile's and add to_tiff.c
to the list of sources
and e.g. to_tiff.o
to the list of objects. Now you are ready for
compilation tests (but not for linking yet).
Then, change the main file `hp2xx.c' at various places: Near the
beginning of the file, add `XX_TIFF, ' to the hp2xx_mode
typedef,
and a line like `XX_TIFF, "tiff", ' to the ModeList
struct below.
Please note the alphabetical order of these lists. Never put anything behind
the termination code XX_TERM
! At the end of the file,
add a case
statement to the switch
list in analogy to e.g.
the PCX
entry.
You may also want to add a line to the on-line help to
announce the new format, and change the release number and date.
Look for functions Send_ID
and usage_msg
at the first quarter
of file `hp2xx.c'!
Now a make all
will produce code containing the new format.
If your format turns out to work nicely and seems to be of general interest,
please consider contributing it to the hp2xx
project.
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The following table lists miscellaneous desirable features for future releases (check the `TODO' file in the source package for current status) :
Other, more rarely used HP-GL commands PCL: Better data compression for DJ500, DJ500C, DJ550; Loadable fonts, e.g. Hershey fonts, or: more built-in fonts |
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This section is intended for those few users who might care to
improve the built-in character set of hp2xx
.
HP-GL plotters feature built-in fonts with both fixed and variable-width characters. There are commands for font selection and quick switching between two pre-selected fonts, and there is also a way for users to download own character definitions.
hp2xx
currently features just a few fixed-width character sets.
If you plan to modify these characters set or to add more,
you need an understanding of how characters are drawn by
hp2xx
. The source file `charset.h' contains a comment
explaining this procedure. Below you find a (modified) copy of
this:
This file defines a standard character set by elementary "draw" & "move" commands. The format is a very compact one from the old days where every byte was still appreciated. A font or character set is an array of strings. Each character is addressed by its ASCII code. A character is a (NULL-terminated) string of bytes. Each byte codes for a draw or move action according to the code below: |
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hp2xx
originally emulated a subset of the Hewlett-Packard 7550A plotter.
The following manual was used as reference for command definitions:
[1] HP 7550A Interfacing and Programming Manual. This has gradually
been expanded to include almost all of what is now known as HPGL/1, and
most of the commands from HPGL/2.
Not all commands are supported. Among the non-supported commands are those which do not really apply to a software emulator, like:
commands affecting the communication between plotter and host computer, commands for changing the behaviour of a real plotter, like plotting speed etc., commands for the control of plotter memory allocation, commands causing various plotter display outputs. |
Other non-supported commands would be desirable, but were left out due to their inherent complexity (or just because nobody had an immediate need for them yet).
Programmers intending to add more HP-GL features should ideally take care to
implement the less-than-obvious side effects of existing commands on
the new features, too (and vice versa). E. g., line types (LT;
)
affect most but not all drawing commands: While the ER;
command
(edge rectangle relative) uses the current line type, its counterpart
EA;
(edge rectangle absolute) always draws solid lines. However,
both PR;
and PA;
use the current line type! In addition,
new features may need initializations by the already supported
codes IN;
or DF;
, so these may have to be expanded.
The remainder of this section lists all HP-GL commands given on pages 1-2 to 1-4 of [1] and marks them as either
|
The label "supported" is used when I think the command is fully supported in the context of the already implemented commands. In general, you should have absolutely no problem with this class of commands.
Though there still are unsupported commands, this does not mean that
you might have trouble using hp2xx
. Nowadays, most HP-GL files are
machine-generated, e.g. by CAD or DTP programs. These tend to make use
of just a subset of HP-GL. To my experience, chances are high
that hp2xx
will give you the picture you want! (Areas where hp2xx
is definitely lacking are font support and polygon fills, but even there
you should get a good approximation of what a plotter would produce).
|
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B.1 General options B.2 Size controls B.3 Raster format controls B.4 PCL specifics B.5 TIFF specifics B.6 TIFF specifics B.7 Margins B.8 Preview (DOS/PC's only) B.9 Help
In the following, options are grouped into subjects and are listed alphabetically within each subject. Both long options and short (one-letter) options are listed, where short options appear in parentheses. Except for the +DPI option, there is a one-to-one correspondence between long and short options. You may use either long or short options. Mixing long and short options is acceptable.
Option parameter names suggest the expected data type, e. g., `--rotate (-r) float' means that option `--rotate' or its corresponding short form `-r' expect a parameter of type `float'.
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hp2xx
generates the name from
the input file name and the current mode string. `-f-' causes
hp2xx
to write to stdout
. Default: none.
stderr
. Remark: `-q' inhibits all diagnostics!
`cad' (TeXcad-compatible line generation using |
Occasionally available (currently unsupported) modes:
`ilbm' (e.g., for AMIGA: ILBM/IFF format), `pac' (e.g., for ATARI/STAD), `pic' (e.g., for ATARI/Signum). |
Default: `pre'.
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(Apply to modes `eps', `pcl', `pre' ONLY)
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hp2xx
without any arguments) Show on-line help.
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C.1 Acknowledgement C.2 Copyright notice
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Since hp2xx
first became publicly available (in its early days, as
binaries on several platforms), many people contributed to this project by
supplying first HWW and now MK with valuable suggestions, code patches and
reports. Many thanks to all of them!
It is a pleasure to especially thank the following people for their
outstanding contributions:
HWW's Versions up to 3.2.0 (mid-1994):
Nelson Beebe
Elisabeth Dregger-Cappel
hp2xx
distribution
Joern Eggers
Roland Emmerich
showit
R. Frahm
Jonathan M. Gillian
Gilles Gravier
Thomas Hiller
Claus H. Langhans
Lawrence Lowe
Ian MacPhedran
Norbert Meyer
Michael Schmitz
Michael Schoene
Andreas Schwab
Friedhelm Sowa
hp2xx
with
TeX figure generation
Gerhard Steger
Horst Szillat
Alois Treindl
Versions since 3.3.0 (mid-1999):
Emmanuel Bigler
Ian MacPhedran
Michael Schmitz
Rolf Schreck
Eugene Doudine
Georgy Salnikov
Michele Liberi
Lars Erikson
Gerhard Buergmann
James Shaw
Andrew Bird
Bengt-Arne Fjellner
Michael Rooke
Georg Viehoever
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Copyright (c) 1998 - 2003 Martin Kroeker Copyright (c) 1991 - 1994 Heinz W. Werntges All rights reserved. Redistribution and use in source and binary forms are permitted provided that the above copyright notice and this paragraph are duplicated in all such forms and that any documentation, advertising materials, and other materials related to such distribution and use acknowledge that the software was developed by the abovementioned author(s). THIS SOFTWARE IS PROVIDED ``AS IS'' AND WITHOUT ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, WITHOUT LIMITATION, THE IMPLIED WARRANTIES OF MERCHANTIBILITY AND FITNESS FOR A PARTICULAR PURPOSE. |
[Top] | [Contents] | [Index] | [ ? ] |
1. Introduction
1.1 Invoking2. Basicshp2xx
1.2hp2xx
for the impatient
2.1 Modes of3. Advanced subjectshp2xx
2.2 Sizing your output
2.3 Pen sizes and colors
2.4 Selecting a page
2.5 Vector formats
2.6 Raster formats
2.7 Printer formats
2.8 Preview
2.9 Misc. options
3.1 The coordinate range4. Installation and modification notes
3.2 Fixed scaling
3.3 Scaling to true size
3.4 Swapping
3.5 Dots and lines
3.6 Unsupported formats
3.7 TeX formats
4.1 Installation procedureA. Known HP-GL commands
4.1.1 Installing an executable version4.2 Adding your own formats
4.1.2 Source-level installation
4.3 Future improvements
4.4 Font coding
B. Option summary
B.1 General optionsC. Acknowledgements
B.2 Size controls
B.3 Raster format controls
B.4 PCL specifics
B.5 TIFF specifics
B.6 TIFF specifics
B.7 Margins
B.8 Preview (DOS/PC's only)
B.9 Help
C.1 Acknowledgement
C.2 Copyright notice
[Top] | [Contents] | [Index] | [ ? ] |
1. Introduction
2. Basics
3. Advanced subjects
4. Installation and modification notes
A. Known HP-GL commands
B. Option summary
C. Acknowledgements
[Top] | [Contents] | [Index] | [ ? ] |
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