#include "Traits.hxx"
#include <arm_neon.h>
Go to the source code of this file.
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struct | NeonFloatTo16 |
| Convert floating point samples to 16 bit signed integer using ARM NEON. More...
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#define | neon_x4_u(func, result, vector) |
| Call a NEON intrinsic for each element in the vector. More...
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#define | neon_x4_b(func, result, vector, ...) |
| Call a NEON intrinsic for each element in the vector. More...
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◆ neon_x4_b
#define neon_x4_b |
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func, |
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result, |
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vector, |
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... |
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Value:do { \
result.val[0] = func(vector.val[0], __VA_ARGS__); \
result.val[1] = func(vector.val[1], __VA_ARGS__); \
result.val[2] = func(vector.val[2], __VA_ARGS__); \
result.val[3] = func(vector.val[3], __VA_ARGS__); \
} while (0)
Call a NEON intrinsic for each element in the vector.
- Parameters
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func | the NEON intrinsic |
result | the vector variable that gets assigned the result |
vector | the input vector |
Definition at line 48 of file Neon.hxx.
◆ neon_x4_u
#define neon_x4_u |
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func, |
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result, |
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vector |
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Value:do { \
result.val[0] = func(vector.val[0]); \
result.val[1] = func(vector.val[1]); \
result.val[2] = func(vector.val[2]); \
result.val[3] = func(vector.val[3]); \
} while (0)
Call a NEON intrinsic for each element in the vector.
- Parameters
-
func | the NEON intrinsic |
result | the vector variable that gets assigned the result |
vector | the input vector |
Definition at line 34 of file Neon.hxx.