MPD  0.20.15
Functions
PlayerCommands.hxx File Reference
#include "CommandResult.hxx"
Include dependency graph for PlayerCommands.hxx:

Go to the source code of this file.

Functions

CommandResult handle_play (Client &client, Request request, Response &response)
 
CommandResult handle_playid (Client &client, Request request, Response &response)
 
CommandResult handle_stop (Client &client, Request request, Response &response)
 
CommandResult handle_currentsong (Client &client, Request request, Response &response)
 
CommandResult handle_pause (Client &client, Request request, Response &response)
 
CommandResult handle_status (Client &client, Request request, Response &response)
 
CommandResult handle_next (Client &client, Request request, Response &response)
 
CommandResult handle_previous (Client &client, Request request, Response &response)
 
CommandResult handle_repeat (Client &client, Request request, Response &response)
 
CommandResult handle_single (Client &client, Request request, Response &response)
 
CommandResult handle_consume (Client &client, Request request, Response &response)
 
CommandResult handle_random (Client &client, Request request, Response &response)
 
CommandResult handle_clearerror (Client &client, Request request, Response &response)
 
CommandResult handle_seek (Client &client, Request request, Response &response)
 
CommandResult handle_seekid (Client &client, Request request, Response &response)
 
CommandResult handle_seekcur (Client &client, Request request, Response &response)
 
CommandResult handle_crossfade (Client &client, Request request, Response &response)
 
CommandResult handle_mixrampdb (Client &client, Request request, Response &response)
 
CommandResult handle_mixrampdelay (Client &client, Request request, Response &response)
 
CommandResult handle_replay_gain_mode (Client &client, Request request, Response &response)
 
CommandResult handle_replay_gain_status (Client &client, Request request, Response &response)
 

Function Documentation

◆ handle_clearerror()

CommandResult handle_clearerror ( Client client,
Request  request,
Response response 
)

◆ handle_consume()

CommandResult handle_consume ( Client client,
Request  request,
Response response 
)

◆ handle_crossfade()

CommandResult handle_crossfade ( Client client,
Request  request,
Response response 
)

◆ handle_currentsong()

CommandResult handle_currentsong ( Client client,
Request  request,
Response response 
)

◆ handle_mixrampdb()

CommandResult handle_mixrampdb ( Client client,
Request  request,
Response response 
)

◆ handle_mixrampdelay()

CommandResult handle_mixrampdelay ( Client client,
Request  request,
Response response 
)

◆ handle_next()

CommandResult handle_next ( Client client,
Request  request,
Response response 
)

◆ handle_pause()

CommandResult handle_pause ( Client client,
Request  request,
Response response 
)

◆ handle_play()

CommandResult handle_play ( Client client,
Request  request,
Response response 
)

◆ handle_playid()

CommandResult handle_playid ( Client client,
Request  request,
Response response 
)

◆ handle_previous()

CommandResult handle_previous ( Client client,
Request  request,
Response response 
)

◆ handle_random()

CommandResult handle_random ( Client client,
Request  request,
Response response 
)

◆ handle_repeat()

CommandResult handle_repeat ( Client client,
Request  request,
Response response 
)

◆ handle_replay_gain_mode()

CommandResult handle_replay_gain_mode ( Client client,
Request  request,
Response response 
)

◆ handle_replay_gain_status()

CommandResult handle_replay_gain_status ( Client client,
Request  request,
Response response 
)

◆ handle_seek()

CommandResult handle_seek ( Client client,
Request  request,
Response response 
)

◆ handle_seekcur()

CommandResult handle_seekcur ( Client client,
Request  request,
Response response 
)

◆ handle_seekid()

CommandResult handle_seekid ( Client client,
Request  request,
Response response 
)

◆ handle_single()

CommandResult handle_single ( Client client,
Request  request,
Response response 
)

◆ handle_status()

CommandResult handle_status ( Client client,
Request  request,
Response response 
)

◆ handle_stop()

CommandResult handle_stop ( Client client,
Request  request,
Response response 
)