#include </usr/src/ports/wxWidgets3.0/wxWidgets3.0-3.0.3-1.i686/src/wxWidgets-3.0.3/interface/wx/geometry.h>
◆ ~wxTransform2D()
virtual wxTransform2D::~wxTransform2D |
( |
| ) |
|
|
virtual |
◆ InverseTransform() [1/4]
virtual void wxTransform2D::InverseTransform |
( |
wxPoint2DInt * |
pt | ) |
const |
|
pure virtual |
◆ InverseTransform() [2/4]
virtual void wxTransform2D::InverseTransform |
( |
wxRect2DInt * |
r | ) |
const |
|
virtual |
◆ InverseTransform() [3/4]
◆ InverseTransform() [4/4]
◆ Transform() [1/4]
virtual void wxTransform2D::Transform |
( |
wxPoint2DInt * |
pt | ) |
const |
|
pure virtual |
◆ Transform() [2/4]
virtual void wxTransform2D::Transform |
( |
wxRect2DInt * |
r | ) |
const |
|
virtual |
◆ Transform() [3/4]
◆ Transform() [4/4]