/*
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Open Asset Import Library (assimp)
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*/

#include "UnitTestPCH.h"

#include <assimp/postprocess.h>
#include <assimp/Importer.hpp>

using namespace Assimp;

TEST(utCOBImporter, importDwarfASCII) {
    Assimp::Importer importer;
    const aiScene *scene = importer.ReadFile(ASSIMP_TEST_MODELS_DIR "/COB/dwarf_ascii.cob", aiProcess_ValidateDataStructure);
    // FIXME: this is wrong, it should succeed
    // change to ASSERT_NE after it's been fixed
    ASSERT_EQ(nullptr, scene);
}

TEST(utCOBImporter, importDwarf) {
    Assimp::Importer importer;
    const aiScene *scene = importer.ReadFile(ASSIMP_TEST_MODELS_DIR "/COB/dwarf.cob", aiProcess_ValidateDataStructure);
    ASSERT_NE(nullptr, scene);
}

TEST(utCOBImporter, importMoleculeASCII) {
    Assimp::Importer importer;
    const aiScene *scene = importer.ReadFile(ASSIMP_TEST_MODELS_DIR "/COB/molecule_ascii.cob", aiProcess_ValidateDataStructure);
    ASSERT_NE(nullptr, scene);
}

TEST(utCOBImporter, importMolecule) {
    Assimp::Importer importer;
    const aiScene *scene = importer.ReadFile(ASSIMP_TEST_MODELS_DIR "/COB/molecule.cob", aiProcess_ValidateDataStructure);
    ASSERT_NE(nullptr, scene);
}

TEST(utCOBImporter, importSpider43ASCII) {
    Assimp::Importer importer;
    const aiScene *scene = importer.ReadFile(ASSIMP_TEST_MODELS_DIR "/COB/spider_4_3_ascii.cob", aiProcess_ValidateDataStructure);
    ASSERT_NE(nullptr, scene);
}

TEST(utCOBImporter, importSpider43) {
    Assimp::Importer importer;
    const aiScene *scene = importer.ReadFile(ASSIMP_TEST_MODELS_DIR "/COB/spider_4_3.cob", aiProcess_ValidateDataStructure);
    ASSERT_NE(nullptr, scene);
}

TEST(utCOBImporter, importSpider66ASCII) {
    Assimp::Importer importer;
    const aiScene *scene = importer.ReadFile(ASSIMP_TEST_MODELS_DIR "/COB/spider_6_6_ascii.cob", aiProcess_ValidateDataStructure);
    ASSERT_NE(nullptr, scene);
}

TEST(utCOBImporter, importSpider66) {
    Assimp::Importer importer;
    const aiScene *scene = importer.ReadFile(ASSIMP_TEST_MODELS_DIR "/COB/spider_6_6.cob", aiProcess_ValidateDataStructure);
    ASSERT_NE(nullptr, scene);
}

TEST(utCOBImporter, importInvalidHeader) {
    Assimp::Importer importer;
    constexpr char Header[] = "Caligari ??LZSCALEb";
    const aiScene *scene = importer.ReadFileFromMemory(Header, sizeof(Header), aiProcess_ValidateDataStructure);
    ASSERT_EQ(nullptr, scene);
}
