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kingPieceTable.h File Reference
#include "osl/piece.h"
#include "osl/misc/carray2d.h"
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Classes

class  osl::eval::endgame::KingPieceTable
 玉と他の駒の関係を保持 More...
 

Namespaces

 osl
 attackDefense.h
 
 osl::state
 局面.
 
 osl::container
 一般的に存在するデータ構造の将棋版,PieceVectorや各種bitsetなど.
 
 osl::eval
 評価関数
 
 osl::eval::endgame
 

Constant Groups

 osl
 attackDefense.h
 
 osl::state
 局面.
 
 osl::container
 一般的に存在するデータ構造の将棋版,PieceVectorや各種bitsetなど.
 
 osl::eval
 評価関数
 
 osl::eval::endgame
 

Functions

bool osl::eval::endgame::operator== (const KingPieceTable &l, KingPieceTable &r)