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static void | setUp (const Weights &weigths) |
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static const CArray< int, 2 > | eval (const NumEffectState &state) |
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static const CArray< int, 15 > & | weights () |
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template<Player defense> |
static int | evalOne (const NumEffectState &state, const CArray< int, 15 > &table) |
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template<Player defense> |
static std::pair< int, int > | evalOne (const NumEffectState &state, const CArray< int, 15 > &opening, const CArray< int, 15 > &ending) |
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static std::pair< CArray< int, 2 >
, CArray< int, 2 > > | eval (const NumEffectState &state, const CArray< int, 15 > &opening, const CArray< int, 15 > &ending) |
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static std::pair< CArray< int, 2 >
, CArray< int, 2 > > | evalWithUpdate (const NumEffectState &state, Move last_move, const CArray< int, 15 > &opening, const CArray< int, 15 > &ending, const CArray< int, 2 > &last_opening_value, const CArray< int, 2 > &last_ending_value) |
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static int | index (int rel_x, int rel_y) |
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static void | setUpBase (const Weights &weigths, CArray< int, 15 > &table) |
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Definition at line 448 of file kingTable.h.