#include "osl/record/record.h"
#include "osl/state/numEffectState.h"
#include <boost/shared_ptr.hpp>
#include <string>
#include <iosfwd>
#include <stdexcept>
Go to the source code of this file.
Classes | |
class | osl::record::kakinoki::InputStream |
class | osl::record::kakinoki::KakinokiFile |
struct | osl::record::kakinoki::KakinokiIOError |
Namespaces | |
osl | |
attackDefense.h | |
osl::record | |
棋譜関係 | |
osl::record::kakinoki | |
Constant Groups | |
osl | |
attackDefense.h | |
osl::record | |
棋譜関係 | |
osl::record::kakinoki | |
Functions | |
Move | osl::record::kakinoki::strToMove (const std::string &, const SimpleState &, Move last_move=Move()) |
std::pair< Player, Ptype > | osl::record::kakinoki::strToPiece (const std::string &) |