#include "osl/game_playing/computerPlayer.h"
#include "osl/game_playing/speculativeModel.h"
#include "osl/misc/lightMutex.h"
#include "osl/misc/fixedCapacityVector.h"
#include "osl/misc/milliSeconds.h"
#include <boost/thread/thread.hpp>
#include <boost/thread/condition.hpp>
#include <boost/scoped_ptr.hpp>
#include <boost/shared_ptr.hpp>
Go to the source code of this file.
Classes | |
class | osl::game_playing::SpeculativeAllMoves |
1threadで全ての手を順番に投機的探索をする More... | |
class | osl::game_playing::SpeculativeAllMoves::ResultVector |
class | osl::game_playing::SpeculativeAllMoves::SearchAllMoves |
指手を生成し,結果をresultsにためる. run を別threadで動かすことを想定しているが,逐次でもテスト可 More... | |
Namespaces | |
osl | |
attackDefense.h | |
osl::misc | |
特に将棋と関係ない基礎的なコード | |
osl::search | |
探索関係 | |
osl::game_playing | |
対局に必要な諸々. | |
Constant Groups | |
osl | |
attackDefense.h | |
osl::misc | |
特に将棋と関係ない基礎的なコード | |
osl::search | |
探索関係 | |
osl::game_playing | |
対局に必要な諸々. | |